Early in January I attended the first-ever BitCurator Users Forum in Chapel Hill. This was a fantastic day with a group of folks interested in the BitCurator project and digital forensics in an archive setting — definitely one of the most information-packed and directly applicable conferences or forums I’ve attended. I’m very much looking forward to next year’s.
I have begun some work in which I try to disambiguate the “technical” definitions of “hacker” from its actual deployment in social discourse, and my tentative conclusion is that “hacker” means something like “identified with and desirous of power, and eager to see oneself and have others see oneself as possessing more power than others do.” That isn’t what I see as a welcome political formation.
The focus on the “pragmatics” of digital game production can help us broaden the range of analogies game studies is working with. Games can be understood as more than just entertainment products or art pieces.
I want to make a strong claim: realpolitik equilibria are only disrupted by technological changes. If there is no major technology change, political actors who are unhappy with the prevailing order, no matter how cleverly they attempt to reorganize, will not succeed in creating a stable new order with a different power structure. A reason to do things differently is not sufficient. Different means must become available.
Saying that there is no discovery in libraries and archives, because all the discovery has been pre-coordinated by librarians and archivists is putting the case for the work we do too strongly. It doesn’t give enough credit to the acts of discovery and creativity that library users like Papaioannou perform, and which our institutions depend on.